Forum: Poser - OFFICIAL


Subject: Antonia - Opinions?

odf opened this issue on Oct 27, 2008 · 13933 posts


JB123 posted Thu, 02 April 2009 at 8:07 PM

Hi Odf

How do you feel about going back to the standard mapping for the lashes? Reason I ask is because Im having trouble not getting stretching and or clumping with the current straight mapping. Im not sure this it's so good for textures. Im curious to see what Baggins Bill comes up with. I know he was working on some procedural lashes ealier in the thread.

Here are is a comparison pic in blender of the current straight mapping and standard mapping ( curved ). Notice how much distortion the straight mapping has. I think with the current straight mapping your going to have distortion problems with textures.
To be honest I will probably re-map it ( atleast for my own renders ) unless Baggins comes up with a shader that works better for close ups.I know straighting Uv's on something that naturally curves can be notoriously difficult ( if not impossible ) to get distortion free.