Daeshawn opened this issue on Mar 31, 2009 · 78 posts
Helgard posted Fri, 03 April 2009 at 2:37 AM
This is an extreme example where you will need five bounces. In water, you need one bounce for the light entering the water, one for the bottom of the water area, be it sand or beach or pool bottom, and one for the light coming out of the water. So for good water you will need a minimum of three bounces, otherwise your refraction and transparency will not be physically accurate.
OK, now someone else will explain the physics of the render engine behind this.
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