basicwiz opened this issue on Apr 07, 2009 · 88 posts
TrekkieGrrrl posted Tue, 07 April 2009 at 5:08 PM
The OP vought a few things from me, but those were all three years ago, and none of them (mostly morph packs) uses "exotic" shaders. So I' can't help to clarify..
But I'm also rather curious. Most of my props these days are using procedural "exotic" shaders because it's much easier (to me) than to UV map and paint a suitable texture - so if THAT is exotic I may be to blame. but I'd just like to know the definition of "exotic"
Alas it seems like the OP too his pail and bucket and left the sandbox. Too bad.
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