basicwiz opened this issue on Apr 07, 2009 · 88 posts
replicand posted Tue, 07 April 2009 at 7:44 PM
Those manual settings are interesting. Specifically:
-Does min shading rate affect texture maps? In my experience, no, only procedurals. A shading rate of 0.10?! Egads, this content creator has oodles of time on their hands.
Max bucket size 32 / Min Shading rate 0.10 = 10,240 micropolygons per bucket. Even without raytracing and AO, I can only imagine how long such a render must take.
Seems to me that these settings are overkill unless doing an extreme close up.