garyandcatherine opened this issue on Apr 08, 2009 · 37 posts
offrench posted Thu, 09 April 2009 at 3:01 AM
I started with Bryce 2 back in 1996 and used it until V6.1.
I spent several years not working on 3d between 2001 and 2006 as I was more interested in photography.
I switched after trying a demo and figuring out my tries to make ground vegetation in Bryce were totally irrelevant, given the fact that it was far easier to make with Vue Ecosystems.
I use Vue as I use Bryce: to design landscape and as a renderer. As many users, I use pre-made assets or make them myself when I cannot find them. I tend to make more large scale scenes as Vue leans towards it.
After all these years, I have found that there were some keys to making successful images, and that many of them are not linked to the program you use:
I think someone having an artistic background, a good eye and no problems with learning can make wonders with any program accessible enough. Years ago Bryce users like me were in awe before the works of Martin Murphy who started to produce images we would have judged impossible using several different programs with equal ease. I think he is a good example of what you mean.
Fantasy pictures,
free 3d models, 3d tutorials
and
seamless textures on Virtual Lands.