Forum: Poser - OFFICIAL


Subject: New Characters and Exotic Shaders

basicwiz opened this issue on Apr 07, 2009 · 88 posts


bagginsbill posted Fri, 10 April 2009 at 8:30 AM

IsaoShi, YOU WIN!

I just did another few trials, trying to get rid of the moire pattern in my test sample.

I cannot do it by rendering 400x400 with Pixel Samples = 16 and Shading Rate = .0625. (Which is 1/4 of .25) Image quality did not improve, while render time was much worse.

But I can do it by making the render 800x800 with Pixel Samples = 4 and Shading Rate = .25, then reducing to 400x400. Render time did not change much.

So, Image Quality is much better and render time is much better. Those are the two biggest factors we care about, and since BOTH improved simultaneously, I declare the following:

The better technique for desired image quality on this test pattern with a single polygon is to render big, instead of changing parameters. For reasons unknown, the effective shading and sample rates do not come out the same.

You all can thank IsaoShi. I'm an ass.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)