Forum: Poser - OFFICIAL


Subject: Monthly reminder - you need to gamma correct your renders

bagginsbill opened this issue on Feb 01, 2009 · 207 posts


RobynsVeil posted Sun, 12 April 2009 at 8:20 AM

Thanks for your idea, Thunderstone... so in Matmatic that would be:

s = Surface()
s.Displacement = .012 * Color_Sub(ImageMap("MyColourPic.jpg"))

or, in nodal terms,

ImageMap -> Color_Math (Subtract) Value_1  -> PoserSurface displacement channel (.012)

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

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[it is clear that humans have contempt for that which they do not understand] 

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