bagginsbill opened this issue on Feb 01, 2009 · 207 posts
ThunderStone posted Sun, 12 April 2009 at 8:39 AM
Quote - Thanks for your idea, Thunderstone... so in Matmatic that would be:
s = Surface()
s.Displacement = .012 * Color_Sub(ImageMap("MyColourPic.jpg"))or, in nodal terms,
ImageMap -> Color_Math (Subtract) Value_1 -> PoserSurface displacement channel (.012)
Nope it would be:
ImageMap -> Math_Function(Subtract) input 1 Value _1 ->PoserSufrace displacement channel (0.0012) I always make the displacement value smaller than the bump value but you got to tweak it according to your taste.
I don't think you can do subtracting with the Color_Math node....
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OS: Windows 11 64-bit
Poser: Poser 11.3 ...... Units: inches or meters depends on mood
Bryce: Bryce Pro 7.1.074
Image Editing: Corel Paintshop Pro
Renderer: Superfly, Firefly
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