Forum: Poser - OFFICIAL


Subject: Realism Tip - Use the Ambient_Occlusion node

bagginsbill opened this issue on Oct 25, 2007 · 273 posts


ice-boy posted Mon, 13 April 2009 at 7:01 AM

ahaaaaa
i found new problems.  the difuse node is a matte to the blender node. so when we use an IBL then the matte is not white-black but white-grey. which means that the AO will not be dark or black when its very close together. this is a huge problem since we use AO to have dark shadows when  something is close together.