Forum: Poser - OFFICIAL


Subject: Subsurface Scattering HOW?

ice-boy opened this issue on Apr 13, 2009 · 85 posts


ice-boy posted Tue, 14 April 2009 at 3:22 AM

Quote -

As to diffuse IBL lights and SSS, that would matter on certain things. The brighter a light is, the more likely it is you'll notice SSS on an object. And position of the light, too. A candle, for example looks a whole lot different when it's lit than when it's not and just sitting on a shelf in dim light.

Ice boy, I think you think you're going for a certain look. SSS is not a certain style or a look, it's a physical property of matter. And if a render engine has the ability built in to calculate it, it will look like "SSS" only when the light tells it to look like SSS.

If you hear Poser 8 still will have the Firefly render engine, abandon all hope for "real" SSS.
If you hear it will have Mental Ray or VRay, jump for joy. ;-)

Oh, but don't get your hopes up that it will have Mental Ray....

but blender also has SSS. or for example MODO. those dont use mental ray or Vray. or do they?

plus i know that SSS is not a style. i just want to know what will happen if there is SSS in poser. we all use IBL. and IBL is diffuse coming from everywhere. i dont want that my human glows because i would use IBL 25 %( for example).

i opened also this thread to talk a little about SSS in the poser forum. months or years since we last talked about SSS. now we have new and fast computers and new softwares. its interesting IMO