ice-boy opened this issue on Apr 13, 2009 · 85 posts
MikeJ posted Tue, 14 April 2009 at 4:19 AM
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but blender also has SSS. or for example MODO. those dont use mental ray or Vray. or do they?
plus i know that SSS is not a style. i just want to know what will happen if there is SSS in poser. we all use IBL. and IBL is diffuse coming from everywhere. i dont want that my human glows because i would use IBL 25 %( for example).
i opened also this thread to talk a little about SSS in the poser forum. months or years since we last talked about SSS. now we have new and fast computers and new softwares. its interesting IMO
Modo has its own render engine. So does Lightwave, and they both have REALLY nice SSS. I mean, really nice, really easy to control. Well, as long as you know how to deal with it that is. Maybe I'll show you some quick examples later if you're interested.
But mentioning mental ray or vray was a "ferinstance" is all. They're both plugins, which is why you see them in other apps, as opposed to Modo or LW's render engines.
What will happen if there is SSS in Poser? That's a hypothetical question, since there ISN'T SSS in Poser.
But offhand I'd guess the first thing that would happen is the galleries would be inundated by pictures of people claiming "photoreal", and the merchants would go nuts trying to outdo each other and we'd have a bunch of Vicky's with human textures and candle skin...
You know, I've read alot of your posts regarding shaders and SSS and lights and all that. I think you'd be alot happier with a program that can render the way you want.
What I was trying to say is, don't hold your breath waiting for Poser to become what you want. If you can afford it, move on.
Go download the Maya 2009 demo and check that out for 30 days. It's Full featured, including saving, exporting, rendering with no water mark and all that good stuff. You will be amazed at what a pleasure it is workign with a real render engine like mental ray.