haloedrain opened this issue on Jan 08, 2009 ยท 43 posts
lisarichie posted Tue, 14 April 2009 at 12:06 PM
You have to create the UV map to use textures.
If you simply want to export diffuse colors then assign the different material zones, color them as you like and this information will export to Poser in the .mtl file, UV mapping is not absolutely necessary in this instance.
Poser handles materials a bit differently than Blender so you'll have to adjust things a bit to get comparable results, the colors transfer fine though.