odf opened this issue on Oct 27, 2008 · 13933 posts
JOELGLAINE posted Wed, 15 April 2009 at 1:54 PM
O-kay! I thought you were about to rig'em! LOLOL
In making models, I have to remember that texture maps cover a variety of sin and add details where none exist otherwise. Polys can add to render times, but detailed texture maps don't add measurably to render-time. If you can texture, than already you already have the best of both worlds. :laugh:
I cannot save the world. Only my little piece of it. If we all act
together, we can save the world.--Nelson Mandela
An inconsistent hobgoblin is
the fool of little minds
Taking "Just do it" to a whole new level!