bagginsbill opened this issue on Apr 23, 2008 · 2832 posts
ice-boy posted Thu, 16 April 2009 at 4:19 PM
Quote - > Quote - looks normal diffuse with little specular. you can do that right now. maybe he used some trics with colors. but this looks to me like good hair with good texture and transparency map.
It's a GC shader, not normal diffuse, and there's a lot of specular, and it's anisotropic, and you don't know how to make it stop going nuts at certain angles, or make it actually light individual hairs without a bump map, and I'm not done with it either.
i said it looks normal. i am aware that your shaders are complicated and do amazing things. but in your render it looks normal.
didnt want to insult your work.