MikeJ opened this issue on Apr 16, 2009 · 12 posts
SAMS3D posted Thu, 16 April 2009 at 5:03 PM
It all depends on what you are rigging in my opionion. We do almost all mechanical so we go the root of grouping and material assigning in UVmapper. Then we convert a phi file and bring it into Poser and use the joint tool to assign rotation, up and down etc. Thats what we do. Sharen