MikeJ opened this issue on Apr 16, 2009 · 12 posts
TrekkieGrrrl posted Thu, 16 April 2009 at 5:36 PM
Phibuilder is a LOT easier than messing with the Setup Room in my opinion. Then again, I'd rather be cooked in oil than having to deal with the Setup Room in the first place, so I'm not completely rational there ;)
That said.. if you're rigging a human, yes all the body parts should have the names that Poser expects, and roughtly the number it expectx, too. The benefit of this is that generic poses will work acceptably and that things like the Walk Designer will function.
Poser is very peculiar with naming. LeftForearm MUST be internally referred to as lForearm - casing like that.
When it comes to deformations - what to deform and what NOT to deform, that's where Joint parameters and in some occasions, spherical falloff zones come into play. That's how you tell Poser which polygons to squish when you're for instance bending a leg. Abnd also which polygons NOT to squish :) DrGeep has a good tutorial on Joint Parameters. They're easy to learn, and HARD to master. At least that's my opinion.
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You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.