Forum: Poser - OFFICIAL


Subject: yet another Poser rigging question

MikeJ opened this issue on Apr 16, 2009 ยท 12 posts


MikeJ posted Thu, 16 April 2009 at 9:11 PM

Thanks man, I do appreciate it.

OK, well I messed around with some rigging in Poser. I had some reasonable success, but I decided I just don't like it. I just had to give it a shot though, you know? Well, I'm not giving up either, but I'm not happy that a "pro" version of a program is still full of the same crap the non-pro version has.
Speaking of which, what was it again that made Smith-Micro Poser Pro "pro"? I can't even remember right now, but it seems to me I keep running into these things that I would think should have been at least a little bit improved upon.

One thing I think would make a huge difference in rigging/posing is if Poser supported subdivision geometry. Well obviously that would make a huge difference for displacements too, but it's going to take alot to make Poser support anything like that, and probably would need a whole new OpenGL rewrite as well.

Oh well, I'm not going to be giving anybody any Poser figure creating competition anytime soon, that's for sure. ;-)