ice-boy opened this issue on Mar 14, 2009 · 121 posts
ice-boy posted Fri, 17 April 2009 at 5:47 PM
OMG i now looked at the UV from the cube. there is space between.
in the name of god who did this? he he he
so when you said that you made a shader where you light individual hairs. is this done with a better UV map or just with nodes? is this some new trick ?
just trying to start a conversation he he : -)