realsurf opened this issue on Apr 18, 2009 · 48 posts
dlfurman posted Sat, 18 April 2009 at 2:10 PM
Hmmm.
Hesisant to toss this in the mix as I am shader challenged (despite Bagginsbills best efforts Though I was able to follow face-offs tutorial at his site).
Anyhows....
I saw in a tutorial sometime ago a texture trick where the Render Clouds filter in Photoshop was used to give some variance to skin tone for a model. (I may have even posted about that here!)
Toss something like that in the skin shader and think that may work?
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