MindRebel opened this issue on Apr 22, 2009 · 54 posts
MikeJ posted Wed, 22 April 2009 at 6:16 PM
I read what you wrote. I meant the "How do I use Poser?" thing as an analogy, sort of. In other words, I've seen posts by people who have literally said that they just got Poser and want to know how to use it to cash in on it here, how to become a merchant. For every one who has outright said that, there are hundreds who just kept that part to themselves. ;-)
I know it was ZBrush, because I read that, too. I'm pretty familiar with ZBrush, though, and I know all it's capable of, as I've been using it for a couple years now, and I meant that I see nothing that couldn't be accomplished just with the V4 morphs alone, without a need to invoke ZBrush.
I'm glad you didn't get offended. :-)
You just have to be very much aware that if you want to be successful, you have to be original. Simply making a good looking female body has already been done over and over and over again, and is even very easy even with just the morphs that come with V4. Textures and props and clothing are really where it's at, IMO, except for those who just have no idea how to use the software and just want to buy other people's body morphs.
What makes a model stand out is what surrounds the model, not necessarily the model itself, unless you're really good at getting rid of that V4 look, which very few are. And of course, morphs need to work with actual poses, something that is often hidden and not apparent from promo shots. Especially with ZBrush, which can create geometry deformation problems which are magnified disproportionally as a vertex is moved farther from its origin, due to the way ZB subdivides.
I do congratulate you on not giving her a 54 inch bust though, like half the merchants do - that's a step in the right direction at least. ;-)
Hopefully you'll get more fedback from other people here.