ice-boy opened this issue on Mar 14, 2009 · 121 posts
RobynsVeil posted Wed, 22 April 2009 at 9:18 PM
Well, that seemed like a band of another texture coming through the main texture. Took things down to simpler:
s.Alternate_Specular = Anisotropic(
FractalSum(
.00004 *** u_texture_coordinate()),
4 * Add(256,0),
** 4 *** Add(0,0),
8,
.3,
.5,
.5)
0,
1,
0)**
...and discovered this:
Brought up the render in The GIMP and cut off the bottom texture bar to see if it matched the top texture section:
Um, sorta. The pattern is identical, just a hair wider. Thinking memory?
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
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