Marque opened this issue on Apr 22, 2009 ยท 10 posts
Fazzel posted Thu, 23 April 2009 at 11:13 AM
Quote - Another method is to click on Window/Python Scripts/Utility Funcs/DropFigAllFrames.
The problem with using this is if you have a BVH where the character is jumping or dancing
or otherwise is supposed to be above the ground, the character is forced down to the ground.
Sort of looks odd to see a character that is supposed to be jumping just sliding along the
ground instead.