MikeJ opened this issue on Apr 23, 2009 ยท 11 posts
jfbeute posted Fri, 24 April 2009 at 1:10 AM
Personally I would suggest not using OpenGL and switching to Scree3D for preview. That should make you less dependent on the communication between the CPU and GPU. You will have the advantage of faster processing where it counts and the small reduction in preview speed shouldn't really matter.