ice-boy opened this issue on Apr 30, 2009 ยท 12 posts
bagginsbill posted Thu, 30 April 2009 at 8:03 AM
To stop this, I introduce some random variation in luminance, using a Noise node connected to the Diffuse_Value. This is just one way - you could also accomplish this with some very slight bump noise.
The Noise min is .95 and the max is 1. So it produces luminance varying from 95% to 100% of the value specified in Diffuse_Value. You can adjust this as you like. You are trying to hide the banding without actually introducing a noisy looking texture. (Unless you want that.)
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)