geep opened this issue on Apr 28, 2009 · 30 posts
geep posted Thu, 30 April 2009 at 9:11 AM
Now ... let's read ...
"The Tale of The Three Little Axes, X, Y, and Z" - (axis is singular - axes is plural)
The X Axis runs through the Poser Universe from the left when it's negative, e.g., -1.000, to the right when it is positive, e.g., 1.000 and when it is neither negative nor positive, e.g., 0.000, it is exactly in the center.
The Y Axis runs through the Poser Universe from above the "Floor" when it is a positive value, e.g., 1.000, to below the "Floor" when it is a negative value, e.g., -1.000 and when it is 0.000 (zero) it is on Poser's "Floor."
Note - We can use the [menu] "Figure" >>> "Drop to Floor" (Ctrl+D) to place a figure or a prop on the "Floor" so if Simon is "floating" after he gets posed ... here's how we can bring him back down to the "Floor" (zero on the Y Axis).
The Z Axis runs through the Poser Universe from the front when it is positive, e.g., 1.000, to the back when it is negative, e.g., -1.000, and is in the center when it is 0.000 (zero).
Now, back to the Main Camera ... We can use the Trackball to rotate the Main Camera around the center of the Poser Universe (where X, Y, and Z are all equal zero) ... or ... use the "Dolly" parameter dials to pan the Main Camera right/left (X) , up/down (Y), and front/back (Z).
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019