Forum: Poser - OFFICIAL


Subject: Subsurface Scattering HOW?

ice-boy opened this issue on Apr 13, 2009 ยท 85 posts


MikeJ posted Sun, 03 May 2009 at 4:10 AM

Quote - Since the born of poser 5 is there many and many possibilities with the material room, just looking the works of the shaders guru ! Sure SSS can be found, it's a question of time and work and not saying all time " x software do that better " dont forget it's a forum for Poser and his subtility !

No, Poser's SSS is faked, at best. If you want convincing SSS the way to do it is to have physical photon emulation, not shaders.
There have been alot of great workarounds and fakes created, but it's still not the same thing. With "real" SSS you'll get an object which displays those properties in most lighting conditions in most scenes. With faked SSS through shader tricks, you'll get SSS that is far more heavily dependent on a particular lighting setup, and still won't be correct.