You're welcome. One thing to remember is...no light setup will look awesome if your materials look bad. Take time to learn both about lighting and your material setups to get your best renders. This is after a few hours of tweaking materials, and using presets from Med4D's Chrome-Clay set. The lighting here is with her HDRI Megapack 1, Indoor Light. I tweaked every material in the setup, at the very least adding Ambient Occlusion. You want realism? Your image NEEDS bump, specularity, sometimes even displacement, but AO really helps things pop.
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