Forum: Poser - OFFICIAL


Subject: Antonia - Opinions?

odf opened this issue on Oct 27, 2008 · 13933 posts


odf posted Wed, 06 May 2009 at 7:52 PM Online Now!

Quote - Now that you cropped the image this way the areolas look remarkably different to me! :blink:

Exactly! I'm surprised no one noticed that until now. It was painfully obvious to me when I first looked at the render.

Fortunately, I know why that happened and how to fix it.

[Techno-Babble]
When subdividing the mesh, the areola boundary is pushed outside. In the original mesh, I used hard edges to prevent that, but those got lost on the way. Which means I will end up mashing together three versions of the mesh in order to get one high-res morph that D|S can load: the unmorphed high-poly mesh with the correct vertex order, the unmorphed low-poly mesh with the hard edges preserved, and the morphed low-poly mesh. Ooph!!! Pretty inelegant! But it will work.

Unfortunately, this kind of thing makes it even less likely that people other than me will make morphs for the low-poly version of Antonia, unless I provide an easy-to-use script to transfer those morphs to the high-poly mesh. It would, on the other hand, be real nice to have a fully functional low-poly version for D|S subD rendering.
[/Techno-Babble]

-- I'm not mad at you, just Westphalian.