Latexluv opened this issue on May 05, 2009 · 25 posts
Latexluv posted Thu, 07 May 2009 at 10:05 PM Online Now!
Quote - I thought you said you were using the EnvSphere? In which case, the Reflect node will never consult the reflection map you have there. The EnvSphere is effectively your reflection map because it actually surrounds the scene.
The Sphere_Map node you have in the shader never gets called to simulate an environment sphere. You have a real one.
Okay, this I did not know. Then it's really the HDR image I chose for the EnvSphere that's doing all the work in the image.
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