Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2024 Nov 30 5:12 am)
I would go with an i7 based on personal preference, you should check out the thread called "the perfect vue computer" it got a bit heated but theres some good tips on spec for vue and the such. :)
Hope this helps
Rich
Rich
http://blog.richard-potter.co.uk
aye, an i7, ASUS P6 motherboard (there's various varities and prices), and at LEAST 6 gigs of RAM, with Vista 64 bit version, will set you off well :)
video card, go for an nvidia 8800 at least, or a 9000 series
2 hard drives, 1 for backing data up.
"I'd rather be a
Fool who believes in Dragons, Than a King who believes in
Nothing!" www.silverblades-suitcase.com
Free tutorials, Vue & Bryce materials, Bryce Skies, models,
D&D items, stories.
Tutorials on Poser imports
to Vue/Bryce, Postwork, Vue rendering/lighting, etc etc!
is 64 bit and 8 gb ram the solution for the problem of freezing working windows ? (5 millions polygon and a lot of imported objects scene, organized in layers)
as i worked with a p4, 3.2 gh pc, i had the same problem, and it was not getting better wit the q6600, 4gb, and geforce 8800 gt.....
jeff in the perfect vue computer thread said that vue 7 is not 64 bit able. in fact there is a 32 and 64 bit version installation.... do anybody know what he ment with that?
We should really have a sticky for an ideal system for Vue, the question comes up so often and seems even more lately, it would be an ideal reference.
Jon
DA Portfolio - http://jonj1611.daportfolio.com/
Jonj1611
aye I agree, that's why I did a tutorial on it, lol so I could link it but it's out of date already so I need ot update it!
"I'd rather be a
Fool who believes in Dragons, Than a King who believes in
Nothing!" www.silverblades-suitcase.com
Free tutorials, Vue & Bryce materials, Bryce Skies, models,
D&D items, stories.
Tutorials on Poser imports
to Vue/Bryce, Postwork, Vue rendering/lighting, etc etc!
Attached Link: CPU comparison
While it is not done with Vue, here is a good cpu chart for Cinema 4D and if you click to go to the next page it does 3dstudio(and other pages have stuff like games etc). It will give you an idea of speed differences between between cpus.hy guys at the end my pc shop give me this two config
i7 920 - phenom II X4 be
can you give me the right solution for me?
it is important for vue raid ?
my render aren't to high 4gb is ok with xp ?
thks
who have an i7 920 have overcloccked it (the time of render reduce a lot if oc)?
here you are
thks
intel i7 309 asus p6tse 235 ddr3 1333 4gb 78 case coolermaster 45 hdd 1000gb 99 alimentatore 550w 60 master 25 vga ati hd3870 512mb 119 montaggio 40 1010
phenom II x4 II BE 209 mb asus m4a78-e 205 ddr3 1333 4gb 78 case coolermaster 45 hdd 1000gb 99 alimentatore 550w 60 master 25 vga ati hd3870 512mb 119 montaggio 40 880
Amount of polygons is not a predominant parameter in rendering process - like many users thinked.
Opinion that a huge amount of polygons required a long time rendering it's only pure guess-work. NONSENSE !
I have empirical opinion about rendering.
For all users VUE (POSER or the other 3D soft) which wanted rendering a big size pictures for printing I give the one advice.
Just TRY rendering !!!
More PRACTICE and less verbal opinion from users which probably never rendered that type pictures.
I rendered many works in VUE for printing on my old PC machine with only the one INTEL Core2 Quad processor and times of rendering oscillate from 2-3 hours (scenes with around 80.000.000 polygons)
to 36-58 hours (scenes with only around 10.000.000 polygons).
I use myself 'superb-ultra-extra' options of rendering which is better that factory 'ultra'.
Rendering the big sizes pictures for printing as much as possible even on 'common' PC machine without 6-8 GB memory and highest-level graphic card.
The huge memory and graphic card NOT TO DO A STROKE OF WORK when PC rendering !!!
In rendering process leader is only PROCESSOR !
Not memory, not memory on graphic card, not processor on graphic card !
The highest effective of the main PROCESSOR is the highest element in PC machine for rendering.
REMEMBER that when you buy new PC machine or you try render a big pictures for printing.
Only PROCESSOR !
Quote - I see a few answers with text:
"...6 GB or 8 GB memory for VUE..."
Is it a JOKE ???
This is far from being a joke. I have spent the afternoon trying to work with Vue 7 on a Laptop that has 4GB of ram under Vista 32. I had a good number of OOM (Out Of Memory) errors, while I had almost forgotten their existence with my 8 Gb 64 bit system.
If you want to work with large (2048+) terrains with multiple textures, use large imported meshes or do both at the same time, you need 6 to 8 GB of ram and a 64 bit or you can expect a wild ride.
I noticed, however, that Vue crashed after eating about 1.4 GB of ram, even if the system had some memory remaining. I wonder if there is a way to allot the normal 2 GB to Vue, either in Windows or in the Vue preferences. Have not found it.
Fantasy pictures,
free 3d models, 3d tutorials
and
seamless textures on Virtual Lands.
I run Vue 7 with Vista 32 and have 3GB of ram, I work with massive scenes and do not have any OOM errors. Not sure what must be going on with your machine, are you sure its configured correctly? So I can't really support the you need 6 to 8gb of ram argument as it doesn't hold true for me, even with scenes with billions of polys and multiple eco-systems.
Or maybe I am just lucky :)
Jon
DA Portfolio - http://jonj1611.daportfolio.com/
I don't mean to be blunt, but who says I don't use Poser figures? Its best to ask than assume, and yes I have many scenes with Poser figures in, a couple published others not, and while I have had a slow down I have not had OOM errors before and had no real problems importing a few figures with 3GB's of ram.
Jon
DA Portfolio - http://jonj1611.daportfolio.com/
Further to my post I would add that you should get a machine with the most amount of memory that you can afford 8gb or 12gb is not uncommon plus you need a 64 bit operating system of course.
My previous comments were for clarification that even though offrench had OOM errors with 4GB with Vista(even though only just over 3GB is addressable) I infact have not had those errors so don't be put off in getting less ram if its not in your budget :)
Ram is cheap enough these days to get yourself a lot of ram for little money.
Jon
DA Portfolio - http://jonj1611.daportfolio.com/
Imainatos
polygon count DOES have an effect on memory required, jeesh.
a) to hold it all, remember, Vue uses instance,s instances require much less resources than a "real" object.
b) When rendering, ray traces have to check for each strike on an object and then bounces, more polygons = more possible bounces (same with shiny indoor surfaces)
all those calculations take up resources.
Texture maps add a lot, too,
and no it isn't a "joke", try a 64 bit system and see the difference ;)
We're asking our apps to do a lot more than in times past...all that comes at a price: resource space! (RAM and file size on hard drive)
"I'd rather be a
Fool who believes in Dragons, Than a King who believes in
Nothing!" www.silverblades-suitcase.com
Free tutorials, Vue & Bryce materials, Bryce Skies, models,
D&D items, stories.
Tutorials on Poser imports
to Vue/Bryce, Postwork, Vue rendering/lighting, etc etc!
I built myself a new one in February for just over £1000 (sterling) = much less than $1000.
i7 940, 12Gb RAM, Radeon 4870 GPU.
I run it overclocked to 3.06GHz all the time, Vue see the multithreaded 4-core CPU as 8 CPUs, it's very fast, very stable and a joy to work on.
This is the simplest and fastest self-build I've ever done. Just over 20 minutes from delivery to first power-on.
Windows 10 x64 Pro - Intel Xeon E5450 @ 3.00GHz (x2)
PoserPro 11 - Units: Metres
Adobe CC 2017
My "new" (actually 6 month old) computer has a E8400 dual core, ASUS P5K-SE mainboard, 8GB of RAM, nVidia 9500GT with 1GB of ram and Vista Home Pro 64. I bought it in a shop in which you select the items and pay a few bucks for the assembly and it costed me 800 Euros.
Vue really flies on it and I never experienced any memory related problems (e.g., if I tried on 1GB +XP32 box to use Vue terrains + displacement materials I got a crash within 15/20 seconds).
Even if you use 32 bit applications, 64 bit OS + a truckload of RAM are good: e.g., on my box I could give 2GB of RAM (the maximum normally accessible to a 32 bit app) to 3 different applications, having still 2GB for Vista and other applications. There are moments in which I have Vue 7 Infinite + Carrara 7 + TG 2 + World Machine 2 + L3DT + GeoControl 1 + Firefox + Notepad++ + Visual C# 2008 open and the systems feels "unloaded": try this setup with a 32 bit box...
W.r.t. to polygon count: instancing weights almost nothing (it could be just little more than a 3D transformation matrix) while actual different meshes do make a difference. Poser figures are not so heavy (about 70K polygons); you might try a 3D Coat / ZBrush multi million polygon meshes for something "serious". If you get a 3D graphics book, you will see that there are lots of algorithms and data structures which handle meshes / scenes in logarithmic time so a 1 million poly mesh is just twice the job of a 1000 poly one w.r.t. to computations. On the other hand, try putting 2 1 poly mirrors one in front of the other, with an 6 poly cube between them, and use radiosity... how many multiple reflections do you get? with what render times?
In general, when you can choose, always spend money on memory and not on the CPU (which is exactly the opposite of what prebuild boxes do).
Bye!!!
GIMP 2.7.4, Inkscape 0.48, Genetica 3.6 Basic, FilterForge 3 Professional, Blender 2.61, SketchUp 8, PoserPro 2012, Vue 10 Infinite, World Machine 2.3, GeoControl 2
Quote - I don't mean to be blunt, but who says I don't use Poser figures? Its best to ask than assume, and yes I have many scenes with Poser figures in, a couple published others not, and while I have had a slow down I have not had OOM errors before and had no real problems importing a few figures with 3GB's of ram.
I wrote about Generation 4 characters as M4 and V4. Just load an old M2 and then a new M4 model into Vue and see the difference in amount of polygons yourself. So of course you need more RAM when you're using them often and many of them.
Quote -
My previous comments were for clarification that even though offrench had OOM errors with 4GB with Vista(even though only just over 3GB is addressable) I infact have not had those errors so don't be put off in getting less ram if its not in your budget :)
I recommend to work on 64bit, XP Pro it uses less RAM than Vista and works well with Vue and other 3D software because there is no Vista choking away the RAM for unused background programs.
Well thought I should add and to show I am not a know it all lol, I created a 8196x8196 using Windows 7 in Vue 7 Complete and the system crashed with a OOM error. Importing Poser 5 characters doesn't actually work for me, just crashes Vue.
So after all I said, I guess its time for me to upgrade the ram and 64bit Windows 7
Pffft, and I was doing so well lol
Jon
DA Portfolio - http://jonj1611.daportfolio.com/
Quote - We should really have a sticky for an ideal system for Vue, the question comes up so often and seems even more lately, it would be an ideal reference.
Jon
An "ideal system" varies upon whom you ask. It is much better to read reviews for yourself, listen to podcasts and read magazines like Maximum PC, Mac World, TWIT, Macbreak Weekly and Windows Weekly and see what you prefer to make an informed choice.
What one person may suggest is not what someone else may find most useful unless they are ONLY using it for just one program, like Vue, which no one surely does.
Jeff
Development on: Mac Pro 2008, Duel-Boot OS - Snow Leopard 10.6.6 &
Windows 7 Ultimate 64bit, 2 x 2.8 GHz Quad-Core Intel Xeon , 10GB
800 MHz DDR2 RAM, NVIDIA GeForce 8800GT.
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hi guys , an help plz:
i'm buying new pc
in term of quality-price
best an i7 920
or an amd phenom II black edition?
can someone send me a sort of config hardware for my normal usage of vue ? ram - ecc
i also use pc for movie render (my tape of mini dv) and games
thks a lot