mhyo82 opened this issue on Apr 19, 2009 · 27 posts
silverblade33 posted Sun, 10 May 2009 at 4:45 PM
Imainatos
polygon count DOES have an effect on memory required, jeesh.
a) to hold it all, remember, Vue uses instance,s instances require much less resources than a "real" object.
b) When rendering, ray traces have to check for each strike on an object and then bounces, more polygons = more possible bounces (same with shiny indoor surfaces)
all those calculations take up resources.
Texture maps add a lot, too,
and no it isn't a "joke", try a 64 bit system and see the difference ;)
We're asking our apps to do a lot more than in times past...all that comes at a price: resource space! (RAM and file size on hard drive)
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