templargfx opened this issue on Apr 22, 2009 · 28 posts
templargfx posted Mon, 11 May 2009 at 2:45 AM
attached is a small excerpt from the necron layers with some postwork applied
I have created the "Depth Cube" and I am going to redo the background using this object to create all the smoke etc as it looks way more realistic than anything I can do by hand
TemplarGFX
3D Hobbyist since 1996
I use poser native units