bagginsbill opened this issue on Apr 23, 2008 · 2832 posts
IsaoShi posted Tue, 12 May 2009 at 3:08 AM
And.... the bump value in bb's original VSS shader is 1.0, I didn't change it. In fact I changed nothing in bb's shader, I just added something extra with a math node.
(Oh, that's a slight lie. I took out all the gamma/anti-gamma nodes, as I'm using Poser Pro. I didn't want the extra calculations that changed nothing).
In any case, I don't really understand "that's wrong, that's not going to work" when the evidence of it working (reasonably well for a quick test render) is right there in the image I posted. puzzled
"If I were a shadow, I know I wouldn't like to be half of
what I should be."
Mr Otsuka, the old black tomcat in Kafka on the Shore (Haruki
Murakami)