bagginsbill opened this issue on Apr 23, 2008 · 2832 posts
matrix03 posted Tue, 12 May 2009 at 12:49 PM
ok guys I ran four tests using the three addittional nodes.(math functions, specular, and noise)
same skin texture and light setup as yesterday
my problem is by adding these three nodes it has given the skin a rough exterior in the shiny areas. if I reduce the second math output it starts to resemble white lines like yesterdays test.
http://www.renderosity.com/mod/gallery/index.php?image_id=1881474