bagginsbill opened this issue on Apr 23, 2008 · 2832 posts
bagginsbill posted Tue, 12 May 2009 at 4:31 PM
Yeah the settings are pretty good. Matrix's problem is his texture set doesn't have a bump map that brings out the droplet effect. We're trying to come up with an additional procedural bump to add to those settings so that even if the figure is otherwise perfectly smooth, it won't look that way.
My newest skin droplets shown above uses a Fractal_Sum node to generate those tiny droplets, which pick up multiple specular highlights. Without the additional bump, it looks like this.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)