Zanzo opened this issue on Feb 14, 2008 · 120 posts
carodan posted Thu, 14 May 2009 at 9:05 PM
Quote - i think lighting like this never happens in real life. to light an object 100% without any global illumination. thats why it looks strange.
have you tryed with the inverse square shaders?
I wouldn't say lighting like this never happens in real life - rarely, yes. And some bounce light is usually involved I agree.
Thanks for the suggestion about the inverse-square falloff lights btw - I was scoffed at a couple of years ago at another forum site for asking about whether this was possible with Poser lights - "not necessary" they said. Guess I was just ahead of the game.
PoserPro2014(Sr4), Win7 x64, display units set to inches.
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