> Quote - - New Features:
>
> - Material Painting and effect-driven material mapping in the Terrain Editor
> - Cross-shadowing on clouds
> - Optional Hide objects from render and disable lights by clicking their icon in World Browser
> - **OpenGL sky preview with clouds**
> - **Realistic MetaCloud preview**
> - Dynamic plant display optimization
> - Enhanced Multi-Processor usage for procedural terrains, dynamic EcoSystems and panoramic rendering
> - SketchUp 7 file import - 32 bit only
> - Automatic renaming of Standalone, HyperVue- and RenderNode-generated frames if overwriting
What's improved ? I don't see any difference in the sky/cloud or metacloud previews
Gill