Forum: Poser - OFFICIAL


Subject: VSS Skin Test - Opinions

bagginsbill opened this issue on Apr 23, 2008 · 2832 posts


ice-boy posted Wed, 20 May 2009 at 2:41 PM

BB could we have extra specular with an reflection map connected to the shader? 
here i a soft map of blue sky. could we somehow connect thsi in the skin shader to give it some extra specular from thesky? it would e very low.
i was thinking in using specularnode as a matte for the shadows .

we could also paint a window and then use it .

could this work?