Forum: Poser - OFFICIAL


Subject: 2 Questions A) Creating a Texture Set B) Lighting suggestions

ViperKilzz opened this issue on May 14, 2009 · 15 posts


bagginsbill posted Wed, 20 May 2009 at 6:48 PM

If you're making your own shader, be sure to use the Blinn node for specular, not the built-in specular or the Specular node.

Only the Blinn node can get you the proper rim-lighting effect you see here. I added one light from behind left at only 20%!!!

I forgot to enable shadows on the rim light, but it still illustrates the point well enough.


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