bagginsbill opened this issue on Oct 08, 2007 · 85 posts
bagginsbill posted Thu, 21 May 2009 at 2:48 PM
Quote - i know its old but do you remember if you used here an IBL plus the blury specular image in the shader? or only the panorama in the shader?
IBL plus the blury specular image in the shader. The IBL was using my shader on the IBL that converts lat/long panorama to angular map on the fly. I did not use the panorama in the skin shader for diffuse. The skin shader was ordinary diffusse node plus the Sphere_Map(lat/long panorama) to simulate soft specular reflections from the environment only. The diffuse part came from the IBL.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)