RobynsVeil opened this issue on Jan 24, 2009 · 490 posts
GeneralNutt posted Fri, 22 May 2009 at 7:04 PM
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The notion of having to convert an entire runtime's worth of material is daunting, isn't it? So, you've been doing it too, have you? But gave up? What if you were able to obtain the GCed version of your materials somewhere... as a free download? Would that interest you?
Yes it was for GC, and I had started. Unfortunately when I got pro I got rid of those files, didn't think anyone would be interested in it. Had a few of the DM's sets done, many clothing sets and bits of other sets done as well. Basically I would do them as I went and save them to the runtime for future reference.
Well I have pro now so the GC versions would not interest me, but the many other options would. Hair, metallics, glass, to name a few. What about bill's work on lights, with lighting sets made for GC for prop sets, as well as RsquaredLaw.
Would a free node site interest me, of course it would. Heck I'd like to help in someway if I could.
I'd like to see the material sets made up in GC, AO on and off.
How about an open source community of Materials and Nodes, someone might add displace maps for sets, transparency maps for effects etc. With each person able to take what someone else has done and add to it, making it all better for the community as a whole.
Of course this all goes on the assumption, that it's legal to reference someone's maps, when referred to a copyright map.