Forum: Carrara


Subject: Glass shader

Darcal opened this issue on May 25, 2009 · 25 posts


Hoofdcommissaris posted Mon, 25 May 2009 at 7:35 AM

 The example from Darcal is probably mainly too much of a good thing. The refraction I guess. Try lower numbers or use 'index of refraction' and choose something like common glass.

Good luck!