Anthanasius opened this issue on May 25, 2009 · 16 posts
bagginsbill posted Mon, 25 May 2009 at 8:43 PM
Very good match. Just so you know, the reason the VSS has so many nodes is not because they are needed, but because it is 10,000 shaders in one, and because I did not write the shader, so it is not optimized. I wrote a program that wrote the shader, so that I can turn features on and off and produce different shaders instantly. The program does all the wiring.
Did you provide all of the adjustable parameters I have (Gamma, Tint, Shine, Shine Spread, Shine Value, Diffuse Reflectivity, SSS, SSS Color, SSS Falloff, Boost, etc.), or is it fixed at one appearance?
If you wanted just a fixed shader, I could do that for you automatically. I just plug in the actual numbers instead of allowing them to be variable. Then the program that generates the shader would make a lot fewer nodes.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)