Darcal opened this issue on May 25, 2009 · 25 posts
bwtr posted Mon, 25 May 2009 at 9:51 PM
In the attached image.
Left--the basic clear glass shader.
Right--applying Marks Reflection and Transparency Fresnel Terms as per his screen shot.
Centre--applying The Shoestring Easy Fresnel (Reflection) and Easy Fresnel (Transparency)