Inception8 opened this issue on May 28, 2009 ยท 19 posts
Inception8 posted Thu, 28 May 2009 at 10:11 PM
Quote - You should be able to load the one prop and have a pose file to correct the positioning but thats two operations as opposed to loading a different prop.
I know it probably sounds weird. And perhaps the way to do it is bone the prop.
In a 3d program (ie. 3dsmax) you can adjust the 'pivot' point of an object and that pivot point stays with the object no matter where it's moved to or at least it should unless u have to adjust it again if it's 'scale' changes but the pivot (axis) point still 'remains' with the object as it moves.
The idea is that the pivot point is 'following' the object as it's moved and scaling to G4 with the morph dial.