odf opened this issue on Oct 27, 2008 · 13933 posts
SaintFox posted Thu, 28 May 2009 at 10:33 PM
Okay - we are done with fixing the seams on the textures and now have to check the bump maps for any seams as well. The only thing I am having a hard time with is this brow transparency. I am keeping the brows on an extra layer so maybe anyone likes to create the transparency?
As already said the head-texture comes with brows and without and I will write matching matposes (VSS and "classic" - close to what I use with V4). I am still adjusting the tint/diffuse colors for both and the bump for the lips in the VSS version as the lips look very brittle here at the moment.
When we are done with everything all developers will get the set and I will create an additional set of psd files, a kind of "developer resource".
I decided to do head and body in 4000x4000 because I am of the opinion that downsizing (if desired at all) gives better results than blowing the whole thing up. And most of all: Creating MakeUps and such will be easier with a larger base.
...and now, as it's already early morning here: Good night ;o)
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