ArtPearl opened this issue on Apr 30, 2009 · 76 posts
chippwalters posted Sun, 31 May 2009 at 11:46 PM
Richard,
I took a peek at your blog, and it appears you're having a tough time trying to get Vue to export models perfectly.
Vue is not really a modeling program, and as such it's not set up to do proper UV mapping-- which is what you really need for commercial models. I've never heard of someone using Vue to model and sell for profit traditional 3D objects for other applications.
In fact, Metablobs provide extremely poor resolution on exports and are optimized as CSG objects resolved at rendertime. It is considered standard procedure for one wishing to sell commercial objects to create them in a modeling application, then UV map them using the same application or separate 3rd party tool--like UV Mapper Pro.
I believe, similar to other landscape rendering applications, export is provided for mostly geometry only. In fact, if I were e-on, I'd give up trying to force fit the UV Maps-- even those which do export have an impossible UV Map included to decipher. This is because UV Mapping is a bit of an art, and as such I know of no application which can automate it perfectly -- unless it is painted directly on the model. That's why other applications let folks edit the UVMapping parameters directly in a modeling environment.
I know they make such claims for exporting, but you'll never get the quality out of a Vue model you would out of a model built and textured in a true 3D modeling application. I should know, as I probably model more in Vue than anyone. :-)
http://www.widgetgadget.com/VueComic/Launcher.html
Hope this explanation helps. If you purchased the module for reasons of exporting commercial models for sale, then I would ask for a refund.
BTW, anyone still reading, Richard has a very nice set of renders showing the different noise nodes in Vue. Definitely worth a look!
http://blog.richard-potter.co.uk/2009/01/noise-node-reference-guide/
best,
Chipp