Forum: Poser - OFFICIAL


Subject: Nodes for Dummies

RobynsVeil opened this issue on Jan 24, 2009 · 490 posts


bagginsbill posted Mon, 01 June 2009 at 2:48 AM

I've been playing with a new method, one that doesn't require any anti-whatever on the way in.

I used something like this in my AMUCFS shader, but I didn't really understand the math very well at the time, I did it in a more complicated way, and I didn't really explore how imporant it is.

You can try experimenting with this.

Build a shader adding together all the elements of diffuse, specular, reflection, and so on as you'd do for a GC shader, but skip all the incoming anti-GC stuff.

At the end, given your assemblied linear color, c, you use:

s.Alternate_Diffuse = c * (HSV(c, 1, 0, 1) ** -.4)

Wacky, huh? 


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)