Fumanshoo opened this issue on May 31, 2009 · 18 posts
IsaoShi posted Mon, 01 June 2009 at 3:09 AM
Wow, that looks terrific! I like the way the underlying mesh also shows subdued highlighting here. Excellent!
I was going to suggest an alternative to using a Subtract node - a Gain node, which you could use to increase the contrast in the bump map on either side of a chosen mid-point. But this seems to be working very well, and a Gain node would probably lose some of the subdued highlighting of the mesh.
"If I were a shadow, I know I wouldn't like to be half of
what I should be."
Mr Otsuka, the old black tomcat in Kafka on the Shore (Haruki
Murakami)