odf opened this issue on Oct 27, 2008 · 13933 posts
odf posted Mon, 01 June 2009 at 7:48 AM
Quote - Is the answer to genital deformation on leg bends to make the genitals a separate body part despite being continuous mesh to the hip? This is done with the lower jaw I believe sometimes and allows the bending to be managed separately from say the head/neck or in this case hip/thighs. Please excuse me if I don't know what the heck I am talking about.
Yes, something like that might work. In fact, she already has a body handle to move her genital region around. I could either use that or fine-tune the influence spheres for the thighs to include just enough of the area between her legs.
The thing, though, is that whenever I try shortcuts like that, I usually end up making a mess and going back to my usual method of pushing vertices around. It's more tedious, but I have full control. It just tends to work better for me, personally.
Also, I think the larger part of my problem is understanding how her vulva should deform. If I know what I need to do, I can do it. So I'll probably try to find some good references. There are worse things in the world than looking for those.
Another thing that occurred to me is that I should probably make a morph that smooths out her vulva and shape the JCMs with that in effect. Part of my problem is that half of the vertices I probably should move around are deep inside folds and hard to control. I know, no one likes neutralized Poser characters, but you guys wouldn't have to see her like that, and I think I am strong enough of character to handle it.
-- I'm not mad at you, just Westphalian.